Thursday 5 February 2009

Tutorial 2

Today we learnt how to assign an object to a path as a way of animating it. The way to do this is to insert a spleen, like a line or a circle, and then click on the object you want to assign to the path. Go to the animation menu and click on the Path Constraint button.

This can also be done with cameras, so that you can have the camera follow a path. The screenshot below shows a camera that has been assigned to a spleen.



When animated, the camera will follow the spleen, and move around the inanimate objects I have placed around it. Here is the animation:



Admittedly the camera's movement is very twitchy, and this is because of the way the spleen was drawn. When I come around to using this function in future, my spleen drawing skills will need improving...

No comments: