In today's lecture we learnt how to add materials to 3D objects, which is a technique used to add some realism to an object without spending too much time recreating things such as wooden textures.
Firstly, I created a sphere that I was going to work with. Then I opened up Photoshop and painted a white 'S' on a red background, which was the pattern I worked with.
Next, I added the pattern to the sphere by opening the material editor and importing the image from there. After playing around with some of the settings, this was my final result:
Monday, 6 October 2008
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